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The Commission: Organized Crime Grand Strategy Download Link Pc

Updated: Mar 13, 2020





















































About This Game The Commission: Organized Crime Grand Strategy takes influence from the heyday of the 1930's American Mafia, featuring organized crime in the city of New Shore vying for control, money, and power. Pick one of the five unique families, exert your influence on the city and remove competing powers using violence, politics, and careful investment of illegal rackets. CHOOSE YOUR PATH:Begin your path of supremacy by choosing one of the five families, each with unique backgrounds, strengths, weaknesses, and connections to the city of New Shore. See how you stack up against enemy Dons with the Commission's rankings. Earn the favor of Dons from across the country and determine the unspoken rules of organized crime.CLAIM YOUR TERRITORY:Navigate the five boroughs of New Shore. Each district is populated with iconic neighborhoods to control, showcasing the rich history of New Shore’s five families. Invest in various rackets and take what you deserve from the citizens of New Shore. Pick the perfect crime for each neighborhood, then defend your territory from police and opposing families.EXPAND YOUR CONTROL:Manage the internal politics of your family through a deep loyalty system, keeping allied Capos steadfast under legal pressure, else they become a “rat”, crippling your organization. Bribe local city officials using political favors to your advantage and protect your growing empire against organized crime crackdownsSMOOTH SOUNDS:Experience the Prohibition era through a period inspired soundtrack of 1920 to 1930's jazz, with a score that captures the grittiness of organized crime. 1075eedd30 Title: The Commission: Organized Crime Grand StrategyGenre: Casual, Indie, RPG, Simulation, StrategyDeveloper:302 InteractivePublisher:2:30 AM StudiosRelease Date: 23 Aug, 2018 The Commission: Organized Crime Grand Strategy Download Link Pc hate to give this a negative review but there is simply too much going on here thats problematic.First things first no, this isnt gangsters 1 or 2 and to be honest thats not what I epxected it to be althought i did expect a different game which to be fair is probably my own fault.The game loop is as follows, pick a family which than gives you randomly assigned capos and their underlings with random bonuses - yes the families do have set bonuses as such but from what ive seen and read most ppl seem to agree that the big affects are had by the guys that get rolled at random.Than randomly put these guys into various neighborhoods to try and figure out what rackets will work there.Now that in itself isnt necessarily bad but it starts a trend - everything is random. Untill you have setup in a burrow and in fact a specific neighborhood there is no way to scope out what will work in that specific place ie what people you should have wokring what type of rackets there. (if there is I havent been able to find out about it\/ read\/ utube etc.)Now to clarify reading the are info will help you narrow it down some e.g. a rich neighborhood is only interessted in the high end rackets casinos rather than gambling dens etc. BUT it wont tell you if this NH e.g. dislikes gambling untill after you tried to gamble there. So you could have potentially tanked 120k on a casiono jsut to find out people there hate gaminbling.And than u rinse and repeat in different neighbourhoods untill you start to make enough money to get engaged with deeper mechanics like the politics of the entire city\/ the commission itself.Add to that random events that take place that seem to tip the board over time and time again and it feels like your actions are more or less unnecessary, it being a game as static as literaly looking at a map and nothing else I can understand why the devs would add that into the game to mix it up but it results in feeling as if your actions in itself have little to no influence on the actual game.....which at least in my opinion defeats the purpose of playing.As I mentioned previously I had read of people claming this to be in the vein of the old Gangster games and I instantly felt that wasnt the case on booting it up (to be fair devs never said it was!). So to make sure I didnt mis remember the game I bought Gangster 1 on gog and had a few rounds and while there are some elements beyond just the era that are similar between the two games gangster 1 is a completely differnt monster. While fiddly and needing disturbing amount of micromangment and in terms of combat player controll G1 actually makes you think you made a difference. Sure gearing you guys to the max will give them an edge but telling them to focus on a sepcific guy will win the fight with less loses on your side etc etc.All this rambling aside I still think there is somethign here with The Commission I am jsut right now trying to figure out if its worth hanging onto or refunding it. Can I accept the fact that the game will essentially be a random number generator and I have some minute ways to improve my position between these rolls, but never substantial enough to really impact the random events as they happen to me?And sure no tutorial is harsh and I can see how people would jsut instantly refund since they can tell that it will be hours to actually figure out what this game is about - ie. there is a real chance you wont be allowed to refund the game by the time you actually understand it - even a little bit. Ive kept my timer down by reading alot about the compounding mechanics watcing clips and playing on my brothers account....Food for thought. Like what the other reviewers said, this brings back memory of Gangster 1 and 2. Its a pretty niche game, however as this is pretty much a watered down version of gangster 1 and 2, the learning curve is nottttt that hard. Just keep trying a few games and you will get use to the mechanics. Anyhoo rate this 7\/10. Just need more game mechanics to make it more of a challenging grand strategy, because once you own an entire borough you literally can just steam roll all the other boroughs into submission lol and also assasinating all the other 4 dons just for \u2665\u2665\u2665\u2665\u2665 and giggles is fun lol.. This game isn't worth the price tag by far.No tutorial at all, good luck with that. No research, no henchmens recruiting or equipping, nothing to build, the lack of a tutorial makes everything really nebulous.Even on easy the AI is able to make a lot of money and get 2 or 3 territories in less than 24 turns while you struggle to understand what you're supposed to do or how to create a racket.Dunno what I'm supposed to do and what the game really has to offer, but we're really far from any kind of mafia game.. I like it. I played the Gangsters (hothouse creation) game from back in the day and I loved it. This isn't gangster and we will never see another game like that ever. I accepted that years ago, we need to stop comparing every mob game to gangsters.This is one is entertaining it does need some work around smoothing out some issues but even as is I love to play it.There is a lot of detail that goes into how you decide your family path for example when someone shows up on your turf do you sell of the investment and maybe bribe someone later to place them in jail or push them around, do you send in your strongest muscle to take them out or if you have enough points eliminate them with an assassination.When you get enough power for a new Capo, who do you select to promote, what values do you need? When you do promote someone were is the best place to insert the Capo an existing neighbourhood so you can move a more powerful Capo and his soldiers to conquer a different neighbourhood or do you move him on his own and have him earn his rank.When looking in the neighbourhood what is the other families doing? Are you outnumbered and outgunned, do you need to bribe for help or sell investments and move out. When you decided to hit them do you know were it will cost them the most and how is the best soldier to send?You should also keep an eye on the politics see how the mayor and police chief influence your business based on there policies. Also do you think you will win the commission vote and if you do what do you select as your policy, lower heat, cease fire, increase profit or others. As per above there are a lot of choice you can make that plays an important role in how you protect your family and how you make them rich. You can just rush through but really stop look at the detail and enjoy the game. Overall its unique and a lot of fun. It just needs some random events and believe the developers are working on it.As it gets patched I will update my review.. I have really enjoyed this game thus far, while initially seeming a little sparse, I very quickly realised that there is actually alot of nuance and interesting interactions between mechanics. The traits for your soldatos, capos and your don, for example, at first seemed a little generic and boring, until I realised they stack on top of each other in the geographic divisions of the game, allowing interesting stacking and builiding of modifiors and alot of interesting possibilities there alone! This game is teeming with things like that, the mechanics all feel well thought out and nuanced. The game is also very thematically sound with money being the sole driving purpose and primary resource of everything you do, your actions are abstracted in a brilliant way, almost simulating the dissonance between the leader of a criminal syndicate and the carnage they create. You will end up killing dozens of people, in the cold pursuit of money, and you will not see any of it, it is purely impersonal and just numbers. It very much feels like a good boardgame and one can see that the devs were going for that in a way with the design of the map, the one menu you have in the game, looks like a boardgame, and it works. It is a compact, well thought out and surprisingly nuanced game.I do have a few light criticisms of the game, that are a little annoying, but that I am sure will be addressed in future patches:- the lack of tutorial makes starting the game a little jarring, although there is a glossary button at the top of the screen that explains all of the game mechanics well, it is never pointed out to you. - the ui feels a little oversized, perhaps it is just due to having a lower resolution, but it takes up about 2\/5ths of the screen at all times at least, it makes it feel slightly clutered. I think it could do well with slightly scaling down the ui elements slightly.- the music is nice, however there are a small number of tracks and they very quickly start to repeat, a small gripe, but worth mentioningI will definately be playing more of this in the coming days, and I'm excited to see what will be done with this game and this studio in the future, and I wish them luck.. no tutorial, not sure what to do when starting. Description of the game sounded cool, but this game isn't done.

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